![]() ![]() Without console modification, however, the default scale of all races in the console is 1.00, regardless of physical height. Because changing the player scale in the console increases and decreases melee damage accordingly, there is a misconception that taller races do more base melee damage. Using the console command tscale to change the height of the character will increase the size of a character in addition to increasing their movement speed, jump height, and damage output. This means that all stats for all races are identical, without console command modification of the saved game profile. Race specific scales can be found in the brackets when the getscale command is used on the player or a non-playable character. Without console command modification, the damage output, damage resistance, jump height, run speed, weapon reach, etc., for all races remains at a scale of 1.00, with the race specific scales being purely cosmetic only.
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